The GSS Engine provides a hierarchical object structure which is used by the various tools of the GSS100 application.
At the top level of the object structure is a collection of abstract IGSSChannels which represent the available databus channels managed by the engine.
Using the ChannelType property of a channel the application can type cast each abstract IGSSChannel to the appropriate protocol channel type (eg. IGSS1553) This then enables all the protocol specific object behaviour to be accessed by the GSS100 application tools.
Because the object structure of the GSS Engine is all define in COM TypeLibraries, with each object desending from IDispatch, it is possible to access the entire GSS Engine object structure from a scripting language such as VB Script.
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